DEVLOG#04 – Creating The World

Hello Ascenderians!

I’m Jade, the lead artist in Game Changer Team. Today I’m super excited because now is my turn to share about the art of the world of Ascender The Game.

So first of all, I’ll tell you about how Amber, the art director, designed the unique Goa civilization that has been described by Ruby, then how I colored the sketches made by Amber.

Goa is an underground civilization, so of course Goa need some artificial stuffs like oxygen, sunlight, and even artificial rain. They also need an energy source to fulfill the needs to keep the artificial systems working, so Amber created Rajumla, the district of energy. Here’s a sketch of Rajumla.
RAJUMLA SKETCH

Then i think it would be nice if this energy district is filled with dark brownish color with a greeny-yellowish light on the background, and completed with shiny blue here and there as an accent and to balance the contrast and the color  pallete 😀 So i start with brown color as the base and adding some white as a reminder there will be a light bouncing on the stone’s surface.

RAJUMLA BASE

After that, I added the colors and details here and there and voila! Rajumla the energy district is done!

Rajumla

nd now about the character. Ascender The Game has 2 main characters, they are a robot named Sky and a human named Ocean. Actually, Ocean is a human from another civilization above the sky. Ocean’s biological parents threw her down to the civilization below them because they don’t want to have a kid with no arms & legs, before finally Professor Toro took Ocean home. Here is a concept of Ocean with artificial arms and legs from Prof. Toro.

OCEAN FINAL EXPRESSIONS OCEAN

Because Prof. Toro need some more materials to perfect the artificial arms and legs but he can’t walk too far because of his age, Prof. Toro created a robot to do the mission, named Sky.

SKY FINAL DESIGN

Isn’t Sky cute? 😀

What do you think about Rajumla, Sky and Ocean? Let us know by putting your comments below and don’t forget to subscribe, because next time I’ll tell you Ascenderians about how we made Dolopo, The Main City of Goa.

Okay then, till we meet again!

Jade

DEVLOG#03 – Hackers Gonna Hack Hack Hack

Ascenderians!

I’m Garnet who take charge in story and web development. The most annoying thing for me just happened this week. Our website http://www.ascenderthegame.com has been hacked twice in two days by some irresponsible hacker groups.

Original Web Screen Shot
How the web supposed to show

First attack was identified by Citrine, Lead Sound Design and Marketing, after he got a report from Australian named Zack in Indie Game Marketing Facebook Group on Tuesday, 1 September 2015, at 6.15 in the morning. I already woke up in that time, read LINE message from Citrine and he sent me the hacked web screenshot. The first hackers launched a Defacing Attack!

1st time hacked site
The First Defacing Attack on Ascender The Game Home Site

In a second, I checked our administrator area in the site, I try to make things right and make the home page right but I didn’t notice that our first devlog already defaced too. I analyzed this attack, it’s not really a harmful attack because its only change the look in our website, anything else (files,codes,images) was completely safe, so I replace the index file and modify .htaccess back to normal. But, I suspected they already put a backdoor (that are related to the next attack).  I tried to track down the hackers and in a short time with our networking (friends of friends of friends) + IP tracker tools, we found out the suspect who responsible for defacing our website.

first hacker social media account
Suspect of first attack on Ascender The Game website in social media

Then, 2nd attack happened in Tuesday evening! This attack is stronger than before. They not only took the page of our web, but also delete all the files in our server! Mother Father! Holy Ship! Football Club of United Kingdom!

The 2nd Attack Screenshot on Ascender The Game Website
The 2nd Attack Screenshot on Ascender The Game Website

After took off from my prime job and got home, I worked on this attack long enough. I’ve been able to track 4 IPs that are inject some scripts in our web, 2 from Jakarta, 1 from Palembang, and another 1 from East Java. When I was in the administrative mode, they were active also, so I can easily track down the activities and put a bait to know where the hole of our system. I made some backups, took off their shell (hacker) script, and made up some script as a bait.

Guess what??? The hole has been found, they were using our less secure devlog (original devlog) that has been using hosted WordPress. We decided to move the devlog to http://www.wordpress.com that a way more secure and reliable than hosted WordPress (in fact, it is because that we only know less about hosted WordPress security, but no doubt with its engine). And, here we are at the new devlog of Ascender The Game! The main website http://www.ascenderthegame.com is secured and safe at least for now! Cheerio 🙂

Signing out from Game Changer Team Headquarters! See you in the next story!

Garnet

DEVLOG#02 – Designing the Prototype

Hello Ascenderians,

My code name is Amethyst and I am the game and level designer of Ascender. I am excited that this week it is my turn to share in this DevLog 😀

Today, I would like to share a glimpse on how are the workflow of the development of our prototype. Before I start I would to share a bit of what is exactly game designer. Game designer is actually the one who has the roadmap of the game design and bring it into a real game. In the process from the design to the game, there would be many aspect that will affect the original design such as visual art idealism, limitation of implementation (code) and constraint of time or resources.

The purpose of the prototype of the game is meant to show the basic experience of the game. We would like to show the potential of rune system, visual and audio approach and the game platformer mechanic.

To design the game, you may have many great tools to use such as photoshop or corel draw. For me, the main thing is you use the tools that you are most comfortable with. Surprisingly, for me it is Microsoft Powerpoint XD

Using the tools, I started drafting the first 8 area which is located on the AI.R building where Sky will be tested to get its Robot ID or R.ID. The first four area is drafted wholly to introduce how the player control the game, the next four area is built in order to introduce with the basic element of the puzzle and the later event will introduce puzzle element of the game which have much faster pace. The big robot character used in the draft is taken from here and the small robot character used in the draft is taken from google search . The characters only used for drafting the prototype, not as a reference for in-game. The draft design document can be found here.

Great !!!! Now I will show you how things are changes from the original design to the prototype. Lets take one example of an area which is area 6.

Area 6 Level Design

I would like to show the first draft of area 6 and compare it to the area drawn by the artist. Aside of the awesomely drawn creative aspect, one of the main changes is the aspect ratio of the game. We decided to use 16:9 which affect the design of the area. Below is the picture of the game scanned in both original paper and cleaning.

Level Design Sketched

Upon implementation and testing, our programmer “Chalcedony” found out the flaw in the original design where player can go through the area without changing the rune. Since we want to introduce that there are certain area where player needs to change the rune then we decided to change the design.

Game Design Implementation upon Testing

Below is the end result within the game. The stage is redrawn and colored to match the level design

Area 6 redrawn and colored

That is all basically what has happened from the draft design until the implementation of the prototype. Hopefully I can give an insight that game design may possibly change upon the original idea. The only thing that we need to make sure is that the changes is to make better experience for the player.

Regards,

 

Amethyst

DEVLOG#01 – What is Ascender?

cropped-header-indiedb.png

Hi everyone, I am Ruby, the producer of GameChanger team, I am one of the team member who is also responsible in the story and world creation of Ascender. I would like to introduce you with our game, Ascender.

Ascender is a puzzle platformer game, in which player plays the role of a robot named Sky in exploring the civilization of Goa. Goa is unique in every way, because it is buried underground. Its population barely reached 2250 people. Residents live by digging and mining various metals, processing them to become usable tools.

Albeit so, they have limited access to technology and natural resources, especially light and water. To cope with said scarceness, artificial source of light and water was built. This technology, although unfamiliar and nearly lost, is enough to fulfill the local’s needs, proven by their steady supply of crops.

Professor Toro Hudo, an occupant of Goa, invented Sky to aid him in building artificial arms and legs for Ocean, an abandoned baby girl whom he once found in Ataran, his former place of residence. He then moved to Goa, which is hidden underneath Ataran itself, along with Ocean and his wife.

Of course, the professor has his own reasons in taking Ocean home. Ocean is like a kid that he wish he had. Her golden hair and azure eyes are completely foreign qualities that he has never seen before. Among all, his biggest surprise is that Ocean is limbless!

It was his late wife, Marr, who gave him the idea to build a robot which main function is to help him in overcoming Ocean’s disability. Hence, Sky was invented. Its mission is to assist the professor to build artificial arms and legs for Ocean.

And here is where the fun begins. You will have to explore 8 district of Goa, each with its own distinctive characteristics. There are a lot of things you can do: quest to be accomplished, puzzles to be solved, valuables to be collected and mysteries to be uncovered. Should you succeeded in your journey, not only Ocean will possess an intact body, she could also begin her own tale and journey of ascension.

Please subscribe on http://www.ascenderthegame.com before August 2015, so that the prototype will be sent on to your email at the end of the month. In return, we wish that you will give us input for Ascender.

For now, let us wait, try our prototype and give us your comments.

Happy playing folks!

Ruby